“Those who can successfully negotiate between two culturally distinct environments with ease become natural leaders in cross-cultural situations, making them cultural brokers and marketable cosmopolitans.” — Pak Tee Ng
“No matter the platform, people will always need to know how to understand, analyze and reflect upon larger contexts and systems. That pro-active creation and larger understanding are the ways to reach the end goals of digital and web literacy.” – Leah Gilliam
"An education reform leader must have a strong desire to raise the bar and close the gap for all students, with the knowledge and commitment that he has to build ownership with administrators and teachers to do this." - Michael Fullan
“The Global Search for Education series takes important issues related to global education and gives them context.” — Adam Steiner
For teachers and educators, the ability to creatively combine web content with interactive images offers an exciting way to share engaging digital platforms for learning.
“In general, any education system that highlights achievement and goals above process and attitude is, in my opinion, bad for students.” — Jiang Xueqin
“The need for 21st century human capital is creating new pressure on the existing education systems to be effective and fully capable of catering to the specific needs of each student.” — Amin Amin
They are world famous Olympic and Paralympic Champions, including Meryl Davis and Charlie White, Sue Bird, Elana Meyers, Josh Sweeney, Curt Tomasevicz, David Oliver, April Holmes and Erin Hamlin. They are led by 2010 Olympic bobsled gold medalist Steve Mesler and Dr. Leigh Mesler Parise. They are the first and only in-school program to connect athletic champions with students in high-need schools on an ongoing basis. They build strong relationships and inspire students to believe, to persevere and to always dream BIG.
“We want our young people to: know who they are, what they value and why, and where they fit in; to question knowledge claims, rather than take them at face value; and to look beyond immediate causes to consider the joined-up nature of things and events in the world.” — Rose Hipkins
"Some developers and publishers recognize the huge opportunity and necessity to address girls, especially with STEM games. Our only barriers are legacy, public perception and norms." — Asi Burak
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